Jason Blevins’s Notebook
Aradillas-Lopez and Tamer (2007)

The Identification Power of Equilibrium in Simple Games

These slides are based on the July 2007 version of the paper ”The Identification Power of Equilibrium in Games” by Andres Aradillas-Lopez and Elie Tamer.

The paper is forthcoming in the Journal of Business and Economic Statistics.

Presentation by Jason Blevins, Duke Applied Microeconometrics Reading Group, December 4, 2007.

Introduction

Equilibrium Concepts

Behavioral assumptions

Rationalizability

I. 2x2 Game of Complete Information

2x2 Normal Form Game

I. Level-1 rationality

I. Level-1 Rationality: Predictions

Predictions of Rationality in a 2x2 game of complete information
  • In the middle region on the right side, note that player 2 does not rationally consider that player 1 would never play 0 in level-1 rationality. This illustrates the sequential nature of rationality.

I. Level-2 rationality

I. Inference

Pr(t 1 α 1 ,t 2 α 2 ) P(1,1 )Pr(t 1 0 ,t 2 0 ) Pr(t 1 0 ,t 2 0 ) P(0,0 )Pr(t 1 α 1 ,t 2 α 2 ) Pr(t 1 α 1 ,t 2 0 ) P(1,0 )Pr(t 1 0 ,t 2 α 2 ) Pr(t 1 0 ,t 2 α 2 ) P(0,1 )Pr(t 1 α 1 ,t 2 0 )
\begin{aligned} \Pr(t_1 \geq -\alpha_1,\, t_2 \geq -\alpha_2) &\leq P(1,1) \leq Pr(t_1 \geq 0,\,t_2 \geq 0) \\ \Pr(t_1 \leq 0,\, t_2 \leq 0) &\leq P(0,0) \leq Pr(t_1 \leq -\alpha_1,\,t_2 \leq \alpha_2) \\ \Pr(t_1 \geq -\alpha_1,\,t_2 \leq 0) &\leq P(1,0) \leq \Pr(t_1 \geq 0,\, t_2 \leq -\alpha_2) \\ \Pr(t_1 \leq 0,\,t_2 \geq -\alpha_2) &\leq P(0,1) \leq \Pr(t_1 \leq -\alpha_1,\, t_2 \geq 0) \\ \end{aligned}

II. 2x2 Game of Incomplete Information

2x2 Normal Form Game

II. Rationality

This assumption effectively reduces the space of possible strategies to .

Beliefs are not required to be “correct.” Compare this with BNE beliefs, where all players know them to be correct.

Y p=1 {t p+α p 𝕊(Ĝ p)E[1 {t pμ} p,μ]dĜ p(μ p)0 }
Y_p = \mathbf{1}\left\lbrace t_p + \alpha_p \int_{\mathbb{S}(\hat{G}_p)} \mathop{E} \left[ \mathbf{1}\lbrace t_{-p} \geq \mu \rbrace \vert \mathcal{I}_p,\mu \right]\,d\hat{G}_p(\mu \vert \mathcal{I}_p) \geq 0 \right\rbrace

II. Level-1 rationality

II. Level-2 rationality

II. Level-k rationality

We can summarize the set of level-k rationalizable strategies in the class of threshold strategies Y p=1 {t pμ p} as follows:

  • Note that [μ p,k L,μ p,k U][μ p,k1 L,μ p,k1 U] for any k>1 a.s.

  • Any level-k rational player is also level-k rational for any 1 kk1 .

  • If there is a unique BNE (μ 1 *,μ 2 *), then

    lim k[μ p,k L,μ p,k U]={μ p *}.
    \lim_{k\to\infty} [\mu_{p,k}^L,\,\mu_{p,k}^U] = \lbrace \mu_p^* \rbrace.

II. A Parametric Model

II. Iterative Construction of Beliefs

  • We no longer restrict ourselves to threshold strategies.

  • Let be the information set of both players as well as the econometrician (i.e., the regressors).

II. Iterative Belief Construction Example

An example of iterative refinement of beliefs in the 2x2 incomplete information game

II. Finding the Identified Set

II. Finding the Identified Set

II. Inference on the Rationality Level

II. Point Identification Under Level-1 Rationality

II. Point Identification Under Level-1 Rationality

III. First Price IPV Auction

III. Interim Rationality

III. Assumptions on Beliefs

III. Level-1 Rationality

III. Level-2 Rationality

III. Level-k Rationality

III. Identification with Level-1 Rationality

III. Identification with Level-k Rationality

Conclusion